You can of course plan the big lines of the campaign, but the more precise you get and far ahead of the present, the more you will either lose or railroad to not lose. Both suck
Same. I've come to realize the more i plan, the less flexible i am and it leads to bad improv.
At this point i just think of a couple story beats or cool scenes i want to do, then we start rolling dice and see what happens.
Humor, jokes, memes about TTRPGs
Same. I've come to realize the more i plan, the less flexible i am and it leads to bad improv.
At this point i just think of a couple story beats or cool scenes i want to do, then we start rolling dice and see what happens.