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[-] LoamImprovement@beehaw.org 6 points 1 year ago

You can't say that and not show your work to the class.

[-] TacticsConsort@yiffit.net 3 points 1 year ago* (last edited 1 year ago)

https://docs.google.com/document/d/1eFc2qQTY9P3ym9fyMNYHC_mIogpt9kNrOdm5n_yj1cs/edit?usp=sharing

Here you go. It's still a work in progress, I'm trying to make something fairly tightly balanced and I want all the classes to be equally powerful (Linear Fighter Quadratic Wizard can suck it as a philosophy for a team game), but as you can imagine fully testing something of this size will take me quite some time.

[-] LoamImprovement@ttrpg.network 1 points 1 year ago

Hmm, not bad at first glance, although it's a bold move to have a dragon class that requires a game starting at a level that most campaigns tend to wrap up or burn out at in this edition.

I might use this to make an NPC at some point, I'll let you know how and if it goes.

this post was submitted on 21 Oct 2023
129 points (89.1% liked)

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