Uyghur "genocide": complete BS. Vocational training schools (call them "re-education camps" if you wish) did exist because of the severe terrorism problem @ksynwa mentioned. The population of Uyghurs in XInjiang has increased since the anti-terrorism measures were implemented
Landlordism and bourgeois rule: only exists on local levels. The reason why the bourgeoisie is still allowed to exist in China is because it's a countermeasure against imperialism, but the CPC (whose higher-level members are chosen through bottom-up democratic elections and can be recalled by the voters if they're unsatisfied, unlike any bourgeois "democracy") is in charge and they crack down on bourgeois criminals, including executing billionaires. The bourgeoisie don't own any land whatsoever, it's only leased from the state and can be revoked
"Authoritarianism": every state is inherently authoritarian. Focusing on the limits on online video games for children (single-player games aren't affected) is an extremely silly reason to denounce a socialist project
I'll have to look into the Uyghur genocide more. Are the figures about 1 million people being put into camps complete bull shit?
Even if the West is exaggerating the number by an order of magnitude, I still doubt there are 100,000 "terrorists" that needed to be put in camps. Why are the kids put into camps? Are they terrorists too?
Chinese government official statistics said birth rates in Hotan and Kashgar fell by 60%. If that was done purposefully, it does fall under the international definition of a genocide (which includes preventing some or all births to depopulate a region).
I think you're dismissing the limits on video games far too fast. Maybe to someone that doesn't engage in that as a hobby it might not seem important, but to people in the space it literally redefines our entire childhood. That's not something to just entirely ignore.
As for bourgeoise rule, there are mega corporations in China. It seems weird to say it only exists on local levels. And even if we just accept that, I don't see how this impacts average workers. Are the workers no longer getting the surplus value of their labor stolen? Do they have proper cooperatives with worker ownership?
My understanding is they essentially just exist with European-style regulations. Decent minimum wage, some labor protections, and the bourgeoise still steal massive amounts of wealth and exploit workers for 40-60 hours a week without any democratic input on workers about working conditions.
The note about landlords not truly owning land is how every liberal state functions. Deeds are handed out by the state and can be revoked (eminent domain). And I would still say landlords are a problem in the U.S, even though the government can just take the land back. Same with China.
I do enjoy video games as a hobby, and as I said, using a proposed limit (IIRC it's optional) on how much time children can spend playing online games to condemn a government as "not socialist" is bizarre. I don't have to agree with every single relatively minor decision made by the CPC (and it is minor, compared to the immense improvement in living standards -- including the eradication of extreme poverty -- for roughly one fifth of the world's population) to support their immensely successful project.
I'll have to look into the Uyghur genocide more. Are the figures about 1 million people being put into camps complete bull shit?
Even if the West is exaggerating the number by an order of magnitude, I still doubt there are 100,000 "terrorists" that needed to be put in camps. Why are the kids put into camps? Are they terrorists too?
Chinese government official statistics said birth rates in Hotan and Kashgar fell by 60%. If that was done purposefully, it does fall under the international definition of a genocide (which includes preventing some or all births to depopulate a region).
you'll need to provide some sources for all of those claims, including the government statistics, before I can comment
I think you're dismissing the limits on video games far too fast. Maybe to someone that doesn't engage in that as a hobby it might not seem important, but to people in the space it literally redefines our entire childhood. That's not something to just entirely ignore.
As for bourgeoise rule, there are mega corporations in China. It seems weird to say it only exists on local levels. And even if we just accept that, I don't see how this impacts average workers. Are the workers no longer getting the surplus value of their labor stolen? Do they have proper cooperatives with worker ownership?
My understanding is they essentially just exist with European-style regulations. Decent minimum wage, some labor protections, and the bourgeoise still steal massive amounts of wealth and exploit workers for 40-60 hours a week without any democratic input on workers about working conditions.
The note about landlords not truly owning land is how every liberal state functions. Deeds are handed out by the state and can be revoked (eminent domain). And I would still say landlords are a problem in the U.S, even though the government can just take the land back. Same with China.
I do enjoy video games as a hobby, and as I said, using a proposed limit (IIRC it's optional) on how much time children can spend playing online games to condemn a government as "not socialist" is bizarre. I don't have to agree with every single relatively minor decision made by the CPC (and it is minor, compared to the immense improvement in living standards -- including the eradication of extreme poverty -- for roughly one fifth of the world's population) to support their immensely successful project.
Please read the article "China Has Billionaires".