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this post was submitted on 04 Nov 2023
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chapotraphouse
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To me X and X-2 are a pair. The former is one of my favorite games, but you are on rails the whole time. At least with X-2 goofing off in the world is the point. Mechanically X-2's Job system delivers on the flexibility that X's sphere grid only promised. Existentially it was a fun way to explore After The End of a favorite game, or what does the protagonist do after they saved the world.
I also see part of X-2's "weirdness" as a coping mechanism for Yuna's loss in the first game, and the rest of everybody trying their best to distract or support her as she works through that.
I also deliberately ignore the "secret" ending in X-2 because that's like Reviving Aerith levels of heresy.