497
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
this post was submitted on 19 Nov 2023
497 points (86.9% liked)
Technology
59583 readers
2417 users here now
This is a most excellent place for technology news and articles.
Our Rules
- Follow the lemmy.world rules.
- Only tech related content.
- Be excellent to each another!
- Mod approved content bots can post up to 10 articles per day.
- Threads asking for personal tech support may be deleted.
- Politics threads may be removed.
- No memes allowed as posts, OK to post as comments.
- Only approved bots from the list below, to ask if your bot can be added please contact us.
- Check for duplicates before posting, duplicates may be removed
Approved Bots
founded 1 year ago
MODERATORS
Yeah generative music has been a thing for a long time, Brian Eno is probably the household name recognizable for generative compositions, but most sequencers have had randomization elements built in for a long time now. I use one where you feed it a scale of notes and can define the chance a certain note will play and chances around the quality of the note like duration, velocity, etc. Even my entry level MicroFreak has a randomization option which you can use to get musical ideas from. There's some cool eurorack modules like Mutable Instruments Grids which function like this for drum sequencing, where you have this axis to explore and can control via an lfo if you want.
I realize generative and AI are a technically different, I think AI is much better at "can you create a synth preset to make x sound" or "write a specific genre of melody/chord progression/etc." It's a lot better at factoring in the broader context.