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raytracing rule (lemmy.blahaj.zone)
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[-] Tbird83ii@lemmy.dbzer0.com 3 points 1 year ago

RTX in Spider-Man/Miles Morales on PC was... Amazing.

Being able to see yourself swinging by windows in realtime, shadows from buildings...

It was worth the FPS hit.

[-] GTG3000@programming.dev 1 points 1 year ago

You know, that's fair. Most of my experience with RTX in games so far been in first person shooters and they're kind of lacking in environments like those.

Mostly stuff like slightly better lighting in Cyberpunk or the flickery caustics in recent Robocop game. Bonus points for the games that implement RTX reflections and shadows but don't have your character reflect or cast a shadow.

this post was submitted on 24 Nov 2023
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