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[-] theamigan@lemmy.dynatron.me 4 points 11 months ago* (last edited 11 months ago)

Basically. In Sony's case, they were clearly afraid of homebrew games, but I still can't imagine any other rationale than what you said for killing the feature, especially as neutered as it was. It definitely taught me a lesson about buying products that can't be kill switched after purchase. The US Air Force even built a cluster of 1700 PS3s that relied on this feature. I'm sure they weren't routable to the internet to get updates though.

this post was submitted on 02 Dec 2023
589 points (95.0% liked)

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