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GNOME's Dynamic Triple Buffering "Ready To Merge"
(www.phoronix.com)
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If the system can't keep up with the animation of e.g. Gnome's overview, the fps halfes because of double buffered vsync for a moment. This is perceived as stutter.
With triple buffer vsync the fps only drop a little (e .g 60 fps -> 55 fps), which isn't as big of drop of fps, so the stutter isn't as big (if it's even noticeable).
Maybe the animation a bit simpler...?
Less animation is usually better UX in something often used, if it's not to hide slowness of someting else.