589
you are viewing a single comment's thread
view the rest of the comments
[-] ICastFist@programming.dev 30 points 11 months ago

I prefer the Warhammer Fantasy approach: if you can use magic, it's at will as many times as you want it, but it can fail and, more importantly, backfire spectacularly.

Also, that DnD5 made cantrips scale up in power with player level is something I enjoyed at first, but the more I think about it, the less I like it. Especially when you can make a whatever 19 / warlock 1 and throw 4x 1d10 attacks at very long range at will.

[-] Lorgres@lemmy.world 6 points 11 months ago

Another system that does it well imo is Shadowrun. In 5th edition (never played the others) when you cast a spell you can take mental damage. If you cast the spell on a weak level you are fine but if you go full-out then you can KO yourself pretty quick. Especially if you roll bad on your damage resist roll.

[-] ArmokGoB@lemmy.dbzer0.com 4 points 11 months ago

In Shadowrun 5, you can take physical damage if you cast the spell at a powerful enough level.

load more comments (1 replies)
this post was submitted on 10 Dec 2023
589 points (97.4% liked)

RPGMemes

10291 readers
390 users here now

Humor, jokes, memes about TTRPGs

founded 1 year ago
MODERATORS