80
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
this post was submitted on 13 Dec 2023
80 points (95.5% liked)
Games
1618 readers
2 users here now
█▓▒░📀☭ g a m e s 💾⚧░▒▓█
Tag game recommendations with [rec]. Tag your critique or commentary threads with [discussion]. Both table-top and video game content is welcome! Original content or indie/DRM free material is encouraged!
Not a place for gamer gate talk or other reactionary behavior. TERFs and incels get the wall.
founded 5 years ago
MODERATORS
The PSP and 3DS titles also had pause. Pause is more likely to be a key feature on "handheld" games since you're more likely to play in "bursts," and the Switch is a handheld" system.
Moreover, as I understand it there are two Monster Hunter dev teams - a primary team that works on the the "mainline" (previously numbered) games that tended to target console, and a secondary "handheld" team that would handle the handheld spinoffs and ports. Rise was developed by the secondary "handheld" team, World and Wilds are being developed by the primary "console" team.
That being said, I'm with you - I like to be able to pause while on a long hunt to go get a drink or take a quick break.