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Crunch time (i.postimg.cc)
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[-] onlinepersona@programming.dev 4 points 11 months ago

In the video game industry, crunch (or crunch culture) is compulsory overtime during the development of a game. Crunch is common in the industry and can lead to work weeks of 65–80 hours for extended periods of time, often uncompensated beyond the normal working hours.

This is the crunch time I'm talking about. Not a few hours overtime or being oncall.

this post was submitted on 15 Dec 2023
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