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submitted 1 year ago* (last edited 1 year ago) by ElPussyKangaroo@lemmy.world to c/games@lemmy.world

I can't seem to find that one comment explaining the issue with them...

But for the sake of promoting conversation on Lemmy, what's the issue with Epic, and why should I go for Steam or GoG?

Note: Piracy is not an answer. I understand why, and do agree to a certain extent... But sometimes, the happiness gained by playing something from a legitimate source is far greater 🥹... coming from someone who could never ever afford to purchase games, nor could my parents... Hence I've always played bootleg, or pirated games.

TL;DR

What's wrong?

  • Their launcher has a terrible UI AND UX.
  • They make exclusive deals with studios to prevent other platforms from getting games. (Someone mentioned that Steam did the same thing in their infancy. Also, I have another question; why is it ok for Sony and Microsoft to make exclusive games for their consoles but not ok for these PC platforms to do so?)
  • They have been invested in by a Chinese company, Tencent. (Someone mentioned that it isn't that big of a deal, but idk.)
  • They are actively anti-linux for some reason.
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[-] darganon@lemmy.world 57 points 1 year ago

The multi-billionaire owner with the backing of the Chinese government is claiming that he's the underdog against a popular company/piece of software/GabeN. He's made some poor choices interacting with the community.

Yes, it's probably nice for a publisher to have a guaranteed income, which is why they sell exclusivity. It leaves a sour taste in my mouth, so I choose not to support it.

The rest about the launcher being bad sounds unhinged to me, but some people are really into that.

They bought Rocket League and actively made it worse.

[-] Sylvartas@lemmy.world 4 points 1 year ago

I don't disagree with everything you said here but come on, Steam is basically a privately owned PC games store monopoly that has now been going on for 25 years. Since it's not public we can't really know for sure but there's a very real possibility that Epic is the underdog here

[-] darganon@lemmy.world 16 points 1 year ago

I don't think steam has any anti-competitive behavior that I'm aware of.

Fortnite has roughly 100 million more monthly active users than steam, to say nothing of every piece of software running Unreal Engine, Epic is huge.

[-] dotMonkey@lemmy.world 2 points 1 year ago

Steam was fined in Australia for not providing refunds for games

[-] Firenz@lemmy.world 3 points 1 year ago

It was a bit more than just an issue of Valve not providing refunds.

Read about it here and here.

[-] SuperSpruce@lemmy.zip 2 points 1 year ago

Steam somehow prevents publishers from selling games at a cheaper price in competitors' stores, even if their cut from the store is lower. That is extremely anti-competitive and has to be illegal.

[-] asret@lemmy.zip 1 points 1 year ago

If you sign up to use Steam to distribute your game then one of the things you agree to is to make it available on Steam at the same price you offer anywhere else. This protects Steam's business and ensures that Steam customers aren't disadvantaged.

However, it also applies even if the alternative channels don't make use of Steam directly (e.g selling on Epic). This is where the Wolfire Games lawsuit comes in. Will be interesting to see how it goes.

[-] Sylvartas@lemmy.world 1 points 1 year ago* (last edited 1 year ago)

True. I forgot about that in my comment actually. I think they calmed down on that because it was basically illegal in a lot of countries though.

[-] Sylvartas@lemmy.world -3 points 1 year ago* (last edited 1 year ago)

Epic doesn't make nearly as much money from Fortnite's players as Steam makes from their users though. Same for UE royalties. I don't think there's a single UE license that has a 30% rev share (which is what you get on steam if you don't have big AAA sales). Hell, I don't even think there's one at 10%.

Steam doesn't have anti competitive behavior yet. Gabe has made some bad decisions in the past (may I remind you that he greenlit Bethesda's paid mods idea ?) but he does seem to generally put the users first. But what happens after him ? Imo the company will go public at some point, and it's pretty much downhill from here

Edit: gotta love getting downvoted into the negatives with nobody pointing out anything wrong with my comment, all because I dared criticizing the sacrosanct Steam. I actually quite like Steam but gamers are downright irrational when it comes to this platform.

[-] SplashJackson@lemmy.ca 2 points 1 year ago

Gabe had a say in greenlighting horse armour? What?

[-] Sylvartas@lemmy.world 0 points 1 year ago* (last edited 1 year ago)

Horse armor was a dlc, not a mod (well, there were also joke mods), and it was for Oblivion. They tested the paid mods on Skyrim back in 2015. Officially implemented on the Steam workshop and all, and obviously Valve was supposed to get a cut out of every sale which is probably why they were A-OK with it. (Bethesda is apparently having another try right now, although it looks like Valve is out of the picture this time)

this post was submitted on 24 Dec 2023
224 points (85.7% liked)

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