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submitted 10 months ago* (last edited 10 months ago) by CorrodedCranium@leminal.space to c/asklemmy@lemmy.ml

I love the original Hotline Miami but I'm not a big fan of the boss fights like the ones in Neighbors (Biker) and Deadline (Van Driver). I find it kind of slows down the game and limits the strategies you can take.


Another example would be Fallout 3. I find the tutorial section in Vault 101 can feel a bit long after a fifth run but maybe that's because I was spoiled by Fallout New Vegas' ability to run off in your own direction immediately after leaving Doc Mitchell's house.

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[-] Trollivier@sh.itjust.works 5 points 10 months ago* (last edited 9 months ago)

I'm playing Starfield right now and I know I'm going to HATE the mission "Entangled" every time.

In Final Fantasy 12, that world in the desert with circular platforms, it was really a pain.

Final Fantasy X, that lightning field.

Dragon age origins : That lagoon in the middle of the desert where you need to search for crystals. The place is a labyrinth.

Mass Effect Trilogy : NOTHING.

[-] Linuto@lemmy.world 6 points 10 months ago

For Mass Effect, I gotta say I hate driving anywhere in the first game.

[-] maniel@lemmy.ml 2 points 9 months ago* (last edited 9 months ago)

Mako's handling is almost a meme at this point but I liked it

[-] Linuto@lemmy.world 3 points 9 months ago* (last edited 9 months ago)

I guess I didn't mind the Mako's handling as much as the big empty planets that felt like they were designed not to be driven in.

[-] c0mbatbag3l@lemmy.world 6 points 9 months ago

Mass Effect 2 would suck without the "zero probe. All resources" mod.

Mods really improved the game in general, tbh.

[-] Viper_NZ@lemmy.nz 6 points 9 months ago

The ending of 3. It still sucks.

this post was submitted on 26 Dec 2023
144 points (95.0% liked)

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