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submitted 11 months ago by Goronmon@lemmy.world to c/games@lemmy.world
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[-] finestnothing@lemmy.world 8 points 11 months ago

The history is the real selling point for me, idk any other game that builds a rich world of history fully randomly like they do. Can't wait for the adventure mode release on steam

[-] LeafOnTheWind@lemmy.world 5 points 11 months ago

I just wish it was a little less buggy/not user friendly. I played for awhile when it released on steam, but going back to it sounds so annoying having to set up all those crafting orders again. I stopped last time because there got to be too many cave dwellers and it slowed the game to a crawl. I think they've fixed that now, and my other annoyance of the ammo stack issue. I just wish the crafting orders were just a little bit closer to rimworld's.

[-] Zron@lemmy.world 4 points 11 months ago

You do know for like 18 years dwarf fortress was made by one very autistic dude.

It’s very impressive software, and understandable why it can be a little confusing sometimes.

[-] LeafOnTheWind@lemmy.world 2 points 11 months ago

Yeah it is very impressive and I do love it. It is just a bit frustrating at times and I kind of have to fight with the systems a bit to get it to do what I want.

[-] finestnothing@lemmy.world 2 points 11 months ago

Honestly I haven't run into any major bugs yet, but I could just be lucky. Definitely agree that the crafting orders menu sucks though

[-] LeafOnTheWind@lemmy.world 1 points 11 months ago

I guess not really buggy. Maybe a bit janky at times. I also wish the tombstone system worked better. I sometimes don't notice I have ghosts for awhile then have to queue up a bunch of tombstones. It would be nice if that could be automated or at the very least have a persistent warning notification that I need to make one. All these dumbass dwarfs falling to their deaths....

this post was submitted on 30 Dec 2023
295 points (98.0% liked)

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