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[-] itsdavetho@lemmy.world 9 points 10 months ago

I used Linux for about a week, every game ran way faster (60 instead of 20 fps on ultra detail) - but all games were very unstable and crashed frequently (despite the clear performance advantage.)

I also had troubles getting the low latency kernel working properly for music production. I just could not figure it out. Something to do with WineASIO, JACK audio and pulseaudio. FL studio worked flawlessly, though some fonts were missing ('easily' fixed using winetricks and installing them)

On windows, all I had to do was install the focusrite drivers.

So for now, until these apps and devices have native support, I unfortunately am stuck with windows :(

A lot of these problems could be attributed to my computer specs, it's a bit older:

8gb ram (plan to upgrade to 16 which is the laptops max), GTX 1050 ti, 2.8-3.4ghz i7

[-] Chobbes@lemmy.world 8 points 10 months ago

60 fps when you were getting 20 on windows…? Wat? Were shaders still compiling on Windows?

[-] ulterno@lemmy.kde.social 6 points 10 months ago* (last edited 10 months ago)

Most probably: wrong driver + background windows updates + background windows telemetry + background windows downloading ads + background windows Superfetch (SysMain) + background trial version of McAfee with windows

Win 7 worked pretty well on my 2010 desktop [Care2Quad 4GB DDR2] until a few years ago, when I just switched to Linux and didn't care to look back.

[-] Honytawk@lemmy.zip 1 points 10 months ago

So it is a comparison between an unconfigured Windows vs a configured Linux?

Geewiz, I wonder which one will perform better to their liking.

[-] itsdavetho@lemmy.world 1 points 10 months ago

Yeah but unconfigured windows currently is the winner since it actually works, though I'd like to prove that wrong and properly configure Linux , however I'm in no hurry since I've had to format my drive twice already

[-] ulterno@lemmy.kde.social 1 points 10 months ago

Gaming on Linux can still be considered difficult in general. The main reason I don't have any difficulty is because the few games I play are well supported on Linux, giving me few to no crashes. Playing Elite Dangerous (Epic version) on wine seems to be causing memory leaks over time, making me have to restart every 5 hours, but Linux supported games I get from GoG work perfectly for normal scenarios normal => Single monitor 60FPS.

Apart from gaming, Linux has been a charm. But I am one of those ppl who likes programming and creating my own solutions for problems (which fits well with Linux), so I can't say the same to someone who just wants "a solution. Any solution".

[-] itsdavetho@lemmy.world 2 points 10 months ago

Yeah I know it sounds ridiculous haha, and I'm really disappointed that it didn't work out.

[-] Chobbes@lemmy.world 2 points 10 months ago

What game were you comparing?

[-] itsdavetho@lemmy.world 2 points 10 months ago

That specific case was a unity game , 7 days to die.

[-] Urist@lemmy.ml 2 points 10 months ago

7DtD uses Vulkan on Linux for high performance.

[-] itsdavetho@lemmy.world 3 points 10 months ago

Oh really maybe I'll give it another try then

I also had troubles with Deep Rock Galactic and a native application as well. Maybe a poor configuration.

But the real thing keeping me from the switch is not being able to figure out how to properly use my audio interface for low latency real time production 😮‍💨

[-] Urist@lemmy.ml 2 points 10 months ago

DRG is the same IIRC. I do not know the state of Vulkan drivers on Nvidia, but if you crash they are probably the issue. For low latency audio check Archwiki on proaudio. Got a Focusrite for christmas I am going to setup myself. Should be doable.

this post was submitted on 02 Jan 2024
993 points (90.9% liked)

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