419
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
this post was submitted on 06 Jan 2024
419 points (94.3% liked)
Technology
59648 readers
1468 users here now
This is a most excellent place for technology news and articles.
Our Rules
- Follow the lemmy.world rules.
- Only tech related content.
- Be excellent to each another!
- Mod approved content bots can post up to 10 articles per day.
- Threads asking for personal tech support may be deleted.
- Politics threads may be removed.
- No memes allowed as posts, OK to post as comments.
- Only approved bots from the list below, to ask if your bot can be added please contact us.
- Check for duplicates before posting, duplicates may be removed
Approved Bots
founded 1 year ago
MODERATORS
I want someone to make Elite dangerous but with single player progression. You get to pew pew in a bunch of increasingly fancy ships and at the end you fight an alien ship or something. 200 hours to complete and then go play something else with a nice experience.
Have you played the X series?
No,but I am definitely checking it out.
The learning curve is annoying, but it scratches the itch.
That's the toughest balance to strike:
Make me feel like I've gained a skill to become a competent pilot/trader/whatever in a complex world...
...But also in a way that feels rewarding in the context of having a real mortal life to live, because in the end it's still a videogame.
Tangent example: I hate how badly I want to try and grokk Dwarf Fortress, but I can't make more time from nowhere lol.
But thankfully Rimworld is really cool. :)
Just wish we could have an eighth day of the week nobody else was allowed to know about!
200 hours to complete...... you never finish an x game. I generally finish when my computer can't keep up anymore.
One of the best economic systems in a single player space game that I have come across.
Evochron, Dark Star One,X series (you may bounce off a few times but they're extremely unique and deep games), older Elite titles, Freelancer!
To a lesser extent and a bit more survival crafty: Space Engineers or Empyrion with mods. Both have some additional community made content that adds stations/factions to progress against or for and are pretty good if a little janky.