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Which software was ahead of its time?
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Ruffle is obviously as good as Flash, by emulating Flash - but yeah, the creative environment is missing. We need some .io page that clones the old way of churning out 2D games and animations.
We're in a stupid period of computing where a legitimate way to get games on smartphones and computers is to publish software for DOS because everything has some kind of emulator for that archaic platform.
I've heard it phrased as "the only stable API for Linux games is Win32."
Somewhere I have a boxed copy of Hexen for Linux and I doubt it will run on Void (holding with kernel 6.6.6)