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Modern Urban Fantasy (ttrpg.network)
submitted 1 year ago by Velynt@ttrpg.network to c/rpg@ttrpg.network

I am looking for a game system for a modern urban fantasy campaign that I have built. The world is as if a standard fantasy world exists in 2023 on Earth. I am having difficulty finding a system I think would do this style of campaign justice, and could really use some help.

Systems I have contemplated and the reasons I am having difficulty: D&D 5e and Pathfinder 2e - don't translate to modern world well Fate/Rules Lite RPGs - Doesn't give players a sense of advancement/leveling Hero System/GURPs - Magic users are either very under powered or the point values get out of hand for non-magic users Savage World - Combat is grindy Open Legend - This has the flexibility, but doesn't have any bestiary making every monster/npc necessitate creation from scratch.

Systems I think might work well for this: Genesys - The drawback is the narrative dice are sold out everywhere and secondary market for them is outrageous. WOIN - Just found this and think it is suitable, but would like opinions as I have just discovered it. BRP - Again just found this while searching suggestions and think it may work well, but would like opinions. New edition recently released.

Please let me know your thoughts on this.

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[-] JohnDoom@ttrpg.network -1 points 1 year ago

I'm surprised no one has mentioned Savage Worlds. They already have settings like East Texas University for that system, which is precisely the sort of genre you're mentioning. It's simple to run, and offers a lot of dials for the GM to adjust the feel of the game.

[-] Velynt@ttrpg.network 4 points 1 year ago

It is mentioned in my original message. I like the system a lot, but find the combat system to be grindy. IIn what may be a combat intense campaign I just don't want to use it. Thanks for the suggestion though.

[-] TerabyteRex@kbin.social 1 points 1 year ago

i am asking to learn. how do you see it as grindy? what is not grindy?i moved to savage worlds be ause it felt more streamlined. sure something like Fate is super simple but savage feels quick. same to hit with all weapons at the same range.

this post was submitted on 18 Jul 2023
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