The fun thing most of these games aren't even truly capitalist. City builders like Cities Skylines, Tropico and Anno have little or no free market and you're just in control of a centralized planned economy.
The only truly capitalist games I saw on that list are X4 and Offworld Trading Company since you play as a single private owner competing with others on the market.
My friends who play PDX games with me and know my politics sometimes tease me about the game using currency or referencing profitability. And then I remind them that we're all meticulously planning our economies with virtually nothing left for a privileged class to decide. And our decisions, though made in a context of imperialism, aren't being made for personal wealth but state power.
Except when you're playing Victoria and the capitalists decide it's time to build the 34th arts academy with the building capacity it took you sweat and blood to build.
The fun thing most of these games aren't even truly capitalist. City builders like Cities Skylines, Tropico and Anno have little or no free market and you're just in control of a centralized planned economy.
The only truly capitalist games I saw on that list are X4 and Offworld Trading Company since you play as a single private owner competing with others on the market.
My friends who play PDX games with me and know my politics sometimes tease me about the game using currency or referencing profitability. And then I remind them that we're all meticulously planning our economies with virtually nothing left for a privileged class to decide. And our decisions, though made in a context of imperialism, aren't being made for personal wealth but state power.
Except when you're playing Victoria and the capitalists decide it's time to build the 34th arts academy with the building capacity it took you sweat and blood to build.