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Capcom caught adding Enigma DRM to older titles, for no good reason
(www.techspot.com)
This is a most excellent place for technology news and articles.
I’m glad this is being brought up. As the article mentions, one of the affected games was the Ghost Trick remaster which received a 5.6GB update with no explanation. It was only through data mining that people realised Denuvo was removed in favour of Enigma.
The worst part for me is that Enigma lives up to its name and people have been left guessing about where it’s coming from. Some people think it’s Capcom’s in-house DRM while others are linking it to some Russian company with the same name that Capcom may have partnered with.
As I understand, this DRM has already been cracked so it’s not even stopping people who want to pirate the game. On the other hand, I love Ghost Trick and I wanted to buy gift copies for some friends over Christmas but this move really put me off.
Even if they were switching to a theoretically uncrackable DRM, it's such a silly waste of time and resources: the cracked version still exists, has still been cracked, and is still being shared.
And also because there is no such thing as an uncrackable DRM, at most it'll slow pirates down and at best it won't cause headaches for the actually paying customers.
But business has, oddly enough, never been known for making good business decisions, but somehow they keep getting away with it