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Season 1 Patch Notes - 1.1.0a
(news.blizzard.com)
For discussion, memes, and everything Diablo.
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They pretty much nerf everything. They try to force player to use +physical/bone/etc… instead of stacking crit/crit dmg/vulnerable without understanding that if we focus on those, it’s also because it’s simple to figure out.
There are way to many affix, most people can’t tell if an item is an upgrade or not because of it. Instead of fixing this, they add even more useless affix and nerf the useful ones…
I swear it’s like they don’t want people to have fun. It feels like WoW all over again when they added useless stats like resilience.
I’m amazed that they didn’t learn anything considering how old WoW is, they should know that what’s gonna happened is people making softwares to do the maths instead of them.
Thanks for showing my point about too many affixes.
Explain to me how you’re gonna know if your current sword with vuln/crit/crit dmg is better or worse than the new shinny drop with +cutthroat/crit/trap for a rogue.
Hint : You can’t without testing, and how are you gonna do that without enchanting + reroll 1 affix ? We didn’t have that many affixes in Diablo 2 LoD and surprise, nobody complained !
What’s gonna happen is the players who’ve gonna keep playing the game will use websites like « Ask Mr Robot » everytime they get loot.