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submitted 10 months ago by Chewy7324@discuss.tchncs.de to c/linux@lemmy.ml
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[-] simple@lemm.ee 27 points 10 months ago

Wow, that's a huge difference. I wonder if it's just a niche case that fixes Terraria specifically, it would be nice to see more benchmarks on other games.

[-] conciselyverbose@kbin.social 17 points 10 months ago* (last edited 10 months ago)

I didn't watch it all. (OK, didn't realize it was only a minute. I basically saw everything).

But I wonder if it's simpler than that, and it's just doing a better job prioritizing the game. Presumably there's a reason they're doing it while running a heavy background process.

This obviously still has value if it's the case, and is a big part of the point of a scheduler, but the headline implied (to me) that it's a general performance improvement, and the video doesn't demonstrate that.

this post was submitted on 16 Jan 2024
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