97
submitted 9 months ago by Risk@feddit.uk to c/games@lemmy.world

My takeaway is that it's only original Rogue fans that care about the delineation of the terms. Is there a modern (i.e. post 2000s game) that matches the definition of a roguelike as given in the article?

you are viewing a single comment's thread
view the rest of the comments
[-] eyeon@lemmy.world 2 points 9 months ago

I generally prefer rogue likes these days for the variety, but I do think meta progression can also make it feel like wasting your time in a different way. The game becomes gated by wasting enough time to unlock the rest, and doing so can feel more like an inevitability than an accomplishment.

[-] MajesticSloth@lemmy.world 1 points 9 months ago

I get that side of it. I honestly rarely play any games these days looking for feeling like a sense of accomplishment. I just play for an escape more than that.

I also enjoy some grindy games. So the meta progression can fit that for me. But I certainly agree it isn't for everyone. That is what makes gaming so great. Usually something out there for everyone and it would get pretty boring if they were all the same.

this post was submitted on 24 Jan 2024
97 points (91.5% liked)

Games

32366 readers
1040 users here now

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here.

founded 1 year ago
MODERATORS