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this post was submitted on 26 Jan 2024
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There is still item durability BUT! it is "fixed" by the addition of a weapon creation system. Now monster parts that drop can be slapped onto whatever weapon you find on the ground, making every (still breakeable, disposable) weapon less important than the monster part. You can even (a bit later) save your badass monster parts from breakage and reuse them. Furthermore your can immediately see what monster part will drop (its on their heads) which saves unnecessary farming and serves to show the enemies strength at a glance.
Insert comic of the guy in a staff meeting suggesting they fix complaints about durability by adding a simple repair system like every other game and Miyamoto throwing him out the window.
I mean, TOTK is almost copy pasted BOTW. Yeah there are some new mechanics, but it still has all of the flaws of BOTW.
Crafting and the building mechanic add some fun, but the farming required for all of it is tedious (and I even used duplication glitches for items).
Itll be curious to see how people's opinions of BOTW change over time because I think it took Zelda in a bad direction (unfocused gameplay with simpler puzzles).