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I feel like there’s more to your question but here goes with the starter answer: install https://github.com/LizardByte/Sunshine on the computer which is running the game and https://github.com/moonlight-stream/moonlight-qt on the machine which will receive the game stream. I have Sunshine installed in a VMware Fusion VM running Windows which I stream to the host Mac since Discord doesn’t let you screenshare VMs with sound otherwise. I have also used Moonlight on my Mac to stream games from a cloud machine on https://airgpu.com but only played with it a tiny bit as a substitute for running my own game streaming machine in AWS or for some games that aren’t on GeForce NOW.
Issue is that the host i plan to use is a headless ubuntu server. No DE, No Monitor.
I've researched a bit since posting and found that using sunshine directly is not the easiest route to pick here since their docker installation is still in early development and involves a lot of manual config and setup.
I'll go with https://games-on-whales.github.io/gow/running.html as they use sunshine but deliver a nearly completely configured docker-compose environment.
I ordered a HDMI dummy plug that i can use.
Have you checked out this guide for headless server setup with sunshine? https://docs.lizardbyte.dev/projects/sunshine/en/latest/about/guides/linux/headless_ssh.html#remote-ssh-headless-setup
yeah but i don't want to run it as a direct application.
My server is run entirely via docker and i want all my hosted stuff to be docker. And their docker setup requires a lot of manual setup, building your own image and all of that...
i will go for https://games-on-whales.github.io/gow/running.html
When OP inevitably has issues, I guess we'll have to blame it on the boogie