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this post was submitted on 26 Jan 2024
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Well, the catching fish requires aiming in a small area and then pressing a button repeatedly to catch it. I was able to avoid the button mashing with a Steam Input configuration, but it was still annoying. The developers eventually added an accessibility option where you don't need to mash, but it's still bad design, in my opinion. I did not find the aiming or oxygen limits relaxing at all, as I am sick with long COVID-19/ME/CFS and it was just too much effort. I've seen from reviews that the oxygen limits are trivial later, but that there are so many other random systems tacked on that it doesn't matter. The restaurant part just did not grab me at all either, just seemed too basic.
What I've gathered from the reviews and the streaming is that the game just constantly tacks on new sub-systems and mini-games. The game also has basic puzzles randomly, that are easy but too frequent. Like, rotate giant rocks with a hole inside so you can pass on to next area. Bosses are also a difficulty spike for some people.
In my comment, kinda mixed my opinion of the early game (under 2 hours), affected by my condition, with criticisms of the later game, that I hadn't played. I had decided to refund it because it did not match the hype for me. But since it was still being hyped to hell and back, I looked it up further and I validated my decision with reviews by other people and videos of other people playing.
That sounds very tedious, thanks for providing more information, I definitely think it sounds like one I should skip!