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[-] blackstrat@lemmy.fwgx.uk 58 points 9 months ago

The fact it's a pointer is part of the type, not part of the variable name. So int* p is the way.

[-] sweng@programming.dev 87 points 9 months ago* (last edited 9 months ago)

You would think so, but int* a, b is actually eqivalent to int* a; int b, so the asterisk actually does go with the name. Writing int* a, *b is inconsistent, so int *a, *b is the way to go.

[-] newH0pe@feddit.de 56 points 9 months ago

Yeah, and I'd say that's a design flaw of the language as it is unintuitive behaviour.

[-] Slotos@feddit.nl 38 points 9 months ago

When people say “pointers are hard”, they mean “I have no idea where the star goes and now an ampersand is also implicated”.

[-] T156@lemmy.world 24 points 9 months ago

That's the part where you give up and randomly shove/unshove symbols in until the code works.

[-] CanadaPlus@futurology.today 5 points 9 months ago

I've definitely never been guilty of this. /s

[-] blackstrat@lemmy.fwgx.uk 25 points 9 months ago

While technically true, that's also one of the worst 'features' of the language and I personally consider it a bug in the language. Use two lines and make it clear and correct.

[-] Gladaed@feddit.de 15 points 9 months ago

Don't declare more than 1 pointer per line. This resolves that, badly.

[-] CanadaPlus@futurology.today 8 points 9 months ago

Alright, I'll never, ever write something this way now. Good to know.

[-] ono@lemmy.ca 4 points 9 months ago

This is true in C, but not in D.

[-] shami1kemi1@sopuli.xyz 16 points 9 months ago

Then again, at least in C, the mantra is "declaration follows usage". Surely you don't write pointer dereferences as * ptr? Most likely not, you most likely write it as *ptr. The idea behind the int *ptr; syntax is basically that when you do *ptr, you get an int.

And with this idea, stuff like function pointers (int (*f)(void)), arrays of pointers (int *a[10]) versus pointers of arrays (int (*a)[10]) etc. start making sense. It's certainly not the best way to design the syntax, and I'm as much a fan of the Pascal-styled "type follows the identifier" syntax (e.g. let x: number;) as anyone, but the C way does have a rhyme and a reason for the way it is.

[-] marcos@lemmy.world 13 points 9 months ago* (last edited 9 months ago)
int* i, j

The C syntax is just messed up.

[-] Traister101@lemmy.today 6 points 9 months ago* (last edited 9 months ago)

It's part of the type yet it's also a unique identifier. That's the whole thing with east or west const. const int * is a ~~immutable~~ mutable pointer that points to ~~mutable~~ immutable memory. int *const is a ~~mutable~~ immutable pointer that points to ~~immutable~~ memory. int const * is the same type as the first example, a ~~immutable~~ mutable pointer that points to ~~mutable~~ immutable memory.

Same stuff applies to references which makes it easier to think of the variable owning the * or & as if you want that pointer or reference to be const it has to go after.

Edit:I am a moron who managed to get it exactly backwards :|

[-] Valmond@lemmy.mindoki.com 7 points 9 months ago

Found the guy that can probably do function pointers!

[-] SpaceNoodle@lemmy.world 4 points 9 months ago

I wrote a couple unholy lines of C++ the other day using the ternary conditional operator to select a class member function to be called with a fixed argument.

I think my teammates were too scared to call me out on it.

[-] YaBoyMax@programming.dev 1 points 9 months ago
[-] SpaceNoodle@lemmy.world 3 points 9 months ago

It's actually simpler than doing it the "right" way, but I wanted to see how much I could make C++ pretend it was Python.

[-] Traister101@lemmy.today 3 points 9 months ago

Lol yeah. I don't even really write C++ but I sure as shit know a bunch of syntax and junk haha

[-] YaBoyMax@programming.dev 3 points 9 months ago

I think you've got it backwards. I learned to read pointer decls from right-to-left, so const int * is a (mutable) pointer to an int which is const while int *const is a const pointer to a (mutable) int.

[-] Traister101@lemmy.today 2 points 9 months ago

Fuck me man that's what I get for writing that just before bed

[-] blackstrat@lemmy.fwgx.uk 1 points 9 months ago

I always read it right to left and it seems to make sense to me.

[-] Scoopta@programming.dev 4 points 9 months ago

I do this in my code because it looks better and makes more sense...until I decide to declare 2 vars on one line and then I use the very cursed int* a, *b

[-] blackstrat@lemmy.fwgx.uk 4 points 9 months ago

I just wouldn't do that.

[-] owsei@lemmy.world 3 points 9 months ago

tbh I always think about it as 'p' is a pointer to int

therefore *p is an int

therefore I should call it int *p;

however, of course, you should use what your team prefers. Having good yet inconsistent style is worst than mid consistent style.

[-] SpaceNoodle@lemmy.world 2 points 9 months ago

And yet the default clang formatter gets it wrong.

[-] ShortFuse@lemmy.world 2 points 9 months ago* (last edited 9 months ago)

I don't code much C++, but then I'd lose alignment with: x = *p; and I feel that would bug me.

I'm looking at Google Style Guide for my next project and it says either is fine, just don't declare more than one per line.

this post was submitted on 02 Feb 2024
295 points (96.8% liked)

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