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[-] sweng@programming.dev 87 points 9 months ago* (last edited 9 months ago)

You would think so, but int* a, b is actually eqivalent to int* a; int b, so the asterisk actually does go with the name. Writing int* a, *b is inconsistent, so int *a, *b is the way to go.

[-] newH0pe@feddit.de 56 points 9 months ago

Yeah, and I'd say that's a design flaw of the language as it is unintuitive behaviour.

[-] Slotos@feddit.nl 38 points 9 months ago

When people say “pointers are hard”, they mean “I have no idea where the star goes and now an ampersand is also implicated”.

[-] T156@lemmy.world 24 points 9 months ago

That's the part where you give up and randomly shove/unshove symbols in until the code works.

[-] CanadaPlus@futurology.today 5 points 9 months ago

I've definitely never been guilty of this. /s

[-] blackstrat@lemmy.fwgx.uk 25 points 9 months ago

While technically true, that's also one of the worst 'features' of the language and I personally consider it a bug in the language. Use two lines and make it clear and correct.

[-] Gladaed@feddit.de 15 points 9 months ago

Don't declare more than 1 pointer per line. This resolves that, badly.

[-] CanadaPlus@futurology.today 8 points 9 months ago

Alright, I'll never, ever write something this way now. Good to know.

[-] ono@lemmy.ca 4 points 9 months ago

This is true in C, but not in D.

this post was submitted on 02 Feb 2024
295 points (96.8% liked)

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