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submitted 9 months ago by simple@lemm.ee to c/games@lemmy.world

Rumors of Xbox not wanting to continue their hardware are now confirmed to be false.

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[-] MeekerThanBeaker@lemmy.world 14 points 9 months ago

I don't know why you were being downvoted. It's true. FPS is the developers decision. If a game had like 9 pixels on screen, they could make that game do ultra high framerate.

Developers usually prefer better graphics over framerate however. I just hope that more games allow the choice between graphics, framerate, and a balance between the two... like with Hogwarts Legacy.

[-] Dariusmiles2123@sh.itjust.works -5 points 9 months ago

It’s funny that you enjoy these settings.

Personally I hate these as I’d just want to play the game the way the developers wanted me to play it. I hate that PC influence.

I guess everyone is different 😅

[-] OrangeJoe@lemm.ee 6 points 9 months ago

So you hate that PCs are more capable and can display better graphics at higher framerates and have rationalized it to yourself that worse graphics and framerates on a console are "how the developers intended".

I can understand not wanting to tinker with settings and just load a game up and know what to expect in terms of graphics and framerate, but I just cannot disagree more with what you are saying here. Building games to console limitations and not even giving the option for fidelity or framerate just seems like a step backward.

[-] Dariusmiles2123@sh.itjust.works 4 points 9 months ago

You have a point.

Personally, I was mostly thinking about these options for games developed mostly for consoles.

It’s true that I hadn’t taken into account that some games are developed for pc and downgraded for consoles.

Still, even for such a game I would want the developers to think about their perfect ratio between fidelity and performance.

this post was submitted on 15 Feb 2024
92 points (82.4% liked)

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