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submitted 9 months ago by jeze3D@lemmy.zip to c/games@lemmy.world

To nobody's surprise, Sega has enshittified its beloved Crazy Taxi IP.

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[-] magic_lobster_party@kbin.social 16 points 9 months ago

100 player survival mode could be fun. It worked for Tetris and Mario, and I can imagine something similar would work for Crazy Taxi.

As long they manage to maintain a steady player base and stay away from predatory monetary practices - which probably is just wishful thinking.

[-] HeyJoe@lemmy.world 10 points 9 months ago

My guess is after the first year they lower it to 50 since there won't be that many people playing it. Fall guys did it after 3 years, it was sad to lose the 60 person levels which are now 40 if your lucky.

[-] EnmaAi22@lemmy.world 2 points 9 months ago

I feel like fall guys developers are doing everything in their power to have to further reduce this to 30 lol

[-] Blackmist@feddit.uk 1 points 9 months ago

I feel that was mostly so the Switch could run it without having an electronic stroke.

It ran like shit enough on the PS4...

[-] TwilightVulpine@lemmy.world 4 points 9 months ago

To be fair, to me this does not seem that bad an idea. Live service games share a lot of DNA with arcades. That's easiest to see in mobile, where people play many short matches rather than long campaigns.

...frankly that also includes predatory monetization. People forget that games used to be so hard way back when so that they would gobble up kids' quarters.

For better or worse, live service Crazy Taxi seems to me like a faithful conversion of the original idea to the current day gaming landscape.

this post was submitted on 19 Feb 2024
226 points (93.5% liked)

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