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submitted 1 year ago by ksynwa@lemmygrad.ml to c/games@lemmygrad.ml

The game is set in an island nation called Yara. Yara is very clearly meant to be a stand-in for Cuba. The reserve history of Yara goes something like this. Yara underwent a war of liberation. I don't remember if they explicitly say that it was to overthrow Yanqui colonialism but it seems to be implied. This is similar to what happened in Cuba. But from here, the world veers into the realm of alternate timelines.

This war of liberation results in someone called Anton Castillo becoming the sole dictator of Yara. Yara is under American blockade (like Cuba). Yara has developed a drug that stops cancer cells from metastasising. Cuba has also made some progress against cancer coincidentally. Thia drug is Yara's chief export. The problem is that it is produced by using a poisonous fertiliser on tobacco plantations. (Cuba is also heavily reliant on its tobacco export.) So Anton Castillo's regime forces the poor to work on the fields despite the deleterious effects of this poisonous fertilizer. They also perform brutal human experimentation on the underpriviliged. Yara sells this drug to everyone except the US because the US has embargoed them.

So you play as a guerilla who is a member of a liberation movement trying to overthrow Castillo. You are supposed to form a coalition with other guerilla groups to achieve this end. There isn't much ideology to these movements. Sometimes they talk about the important of free elections but that's it.

My question is... why? Why do all this? Why not just let me liberate Yara from Yanquis and their stooges which would be far less confusing?

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[-] taiphlosion@lemmygrad.ml 6 points 1 year ago

I played it and it wasn't even that good tbh...still amerikan-centric and the ending was one of the worst I've ever played in my entire life. It had promise at first but with all the Amerikan flag waving "I sTiLL lOvE aMeRikA" nonsense and Ubisoft being a shit company it left me feeling completely unsatisfied

[-] absentthereaper@lemmygrad.ml 4 points 1 year ago

I dunno, watching Hope County disappear under the wrath of nuclear fire definitely gave me some warm fuzzies, especially after three acts of putting down the manifold faces of ~~organized grift-religion~~ what Amerika really is. The "still love murika", "the murika I remember", and all that nonsense was literally just noise to me.

[-] taiphlosion@lemmygrad.ml 5 points 1 year ago

I just felt like everything that I'd done to that point- the liberating the outposts, shooting the face of every one of these crackers shoving their religious cult bullshit philosophy down my throat every chance they could get, being able to have a damn bear as a pet- was completely and utterly pointless, and for everyone to go "omg JoE waS rIgHt"...like okay what was the point smh???

At least in Fallout 4 I can mod the game so I can be a Chinese anime girl spreading communism to the Commonwealth and turn the Brotherhood of Steel into the US military so it's on sight πŸ‘€

Lol maybe its weird of me but I usually make BoS the communists

[-] taiphlosion@lemmygrad.ml 1 points 1 year ago

Lol really? Man I always got fascistic vibes from them 😬 I thought the Railroad was more communist to me, but then again I made the Minutemen (read: Vanguard) communists so idk.

I mean as long as you don’t choose Institute then I think you’re all good.

[-] Shrike502@lemmygrad.ml 0 points 1 year ago

I've not played the game, what's wrong with the institute?

Institute in Fallout are basically high tech slavers that have interesting tech capabilities that run synths like slaves and are generally the bad guys of the game, to be vague and avoid spoilers

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this post was submitted on 21 Jul 2023
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