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How Do You Deal With Thumb Stick Drift?
(lemmy.world)
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The solution to stick drift is buying controllers with Hall Effect joysticks; drift is caused by plastic parts literally grinding down and potentiometers wearing out. Hall Effect sticks don't make contact, so they don't have this issue. Since you like the Xbox layout, 8BitDo's Ultimate controller could be a good third-party option for you.
I replaced my Joycon stick with a hall effect stick. Now it just drifts in a different direction, and I can't run full speed to the left anymore.
CORRECTION: I had to calibrate it. Now it works great!
DId you recalibrate it after the swap? That definitely shouldn't happen.
What do you mean by recalibrate?
I mean going to the Switch system settings > Controllers and Sensors > Calibrate Control Sticks
The controller was previously calibrated to its old stick. If you change the stick, you have to recalibrate it.
I had no idea this was a thing, so thank you!
As far as I know its the graphite parts inside the potmeter that wears down.
That's probably true, but I'm not an expert, which is why I just vaguely described it as them wearing out.
Plastic parts grinding down was a separate clause, and is mostly a problem for optical disk sticks; the N64, most notably.
Do you know what port it uses to charge? It has a charging dock but i can’t find it it charges through USB C or what in the dock. I dont want to have to use the dock to charge it
Dock charging is magnetic pins, but there's a USB C port on the top too.
It's USB-C. You can see it in the photos. It can also use the cord to act as a wired controller.
Do you know if the L2 and R2 use hall effect as well?
I play a lot of racing games, and I find that that L2 especially wears out prematurely on Xbox controllers.
Oddly I don't have any problems with stick drift, just the L2 and R2 buttons become erratic.
I don't know, but I suspect they'd've advertised it if that's the case.
For what it's worth though, I've been using an 8bitdo Pro (the predecessor to the Ultimate) daily since early 2020, including a lot of Splatoon (a game with a lot of holding and mashing of both triggers), and the triggers haven't gotten the least bit soft or drifty, and (according to the Windows controller config screen, at least) still smoothly pull through the full analogue range. So they're doing something good, anyway.