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submitted 7 months ago* (last edited 7 months ago) by ampersandrew@lemmy.world to c/games@lemmy.world

This is a really good interview. tl;dw is...

  • their next game was going to be D&D, but they changed course and are doing something else now
  • Vincke has a vision for "the one RPG to rule them all", and each of their past three RPGs is a step closer to it
  • the next game is not going to be that master vision but one step closer toward it, with their previous 3 RPGs proving out emergent design/multiplayer, story and consequence, and personal stories/performance capture, respectively
  • Vincke would like to have this next game done in 3 years compared to BG3's 6 year development cycle, but realistically expects 4 years, as long as there isn't something like COVID-19 or a war in Ukraine to impede their progress
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[-] bionicjoey@lemmy.ca -1 points 7 months ago

Frankly I think that's just recency bias. It's new so it feels better. Before BG3 came out, most people agreed DA:O was the perfect CRPG, or Mass Effect, and just look at the sheer number of video essays on YouTube praising the quality of F:NV.

New games come along and old games look paltry in comparison. It doesn't mean the older ones are actually worse. But you've had decades to enjoy DA:O, while BG3 still feels like it has secrets to uncover. It still is unexplored territory, and that's exciting.

Personally I think that once the dust settles, it will be clear that, apart from limitations due to when each was made, these games are all equally 10/10 games in their own way. It's not as though BG3 is without flaws. And it's still actively being worked on.

[-] lanolinoil@lemmy.world 1 points 7 months ago

But not me -- None of them have ever reached my bar except for BG3 -- I care less about video game stories and more about mechanics/freedom of choice to be fair

this post was submitted on 21 Mar 2024
353 points (96.8% liked)

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