All those new video standards are pointless. VGA supports 1080p at 60Hz just fine, anything more than that is unnecessary. Plus, VGA is easier to implement that HDMI or Displayport, keeping prices down. Not to mention the connector is more durable (well, maybe DVI is comparable in terms of durability)
Really, what "normal people" use cases are there for a resolution higher than 1080p? It's perfectly fine for writing code, editing documents, watching movies, etc. If you are able to discern the pixels, it just means you're sitting too close to your monitor and hurting your eyes. Any higher than 1080p and, at best you don't notice any real difference, at worst you have to use hacks like UI Scaling or non-native resolution to get UI elements to display at a reasonable size.
You had 30Hz when I read your comment. Which is why I said what I said. Still, there's a lot of benefit for having a higher refresh rate. As far as user comfort goes.
All those new video standards are pointless. VGA supports 1080p at 60Hz just fine, anything more than that is unnecessary. Plus, VGA is easier to implement that HDMI or Displayport, keeping prices down. Not to mention the connector is more durable (well, maybe DVI is comparable in terms of durability)
~~I think you are speaking on some very different use cases than most people.~~
Really, what "normal people" use cases are there for a resolution higher than 1080p? It's perfectly fine for writing code, editing documents, watching movies, etc. If you are able to discern the pixels, it just means you're sitting too close to your monitor and hurting your eyes. Any higher than 1080p and, at best you don't notice any real difference, at worst you have to use hacks like UI Scaling or non-native resolution to get UI elements to display at a reasonable size.
You had 30Hz when I read your comment. Which is why I said what I said. Still, there's a lot of benefit for having a higher refresh rate. As far as user comfort goes.
Okay, fair point, sorry for ninja-editing that.