10
submitted 8 months ago* (last edited 8 months ago) by misericordiae@literature.cafe to c/warframe@dormi.zone

The notes are stupid long, so I'm not gonna try to copy paste them here. However, here's an overview:

New Frames/Weapons
  • New frame: Dante (rot C new disruption node or via pity system)
  • New incarnon weapons: Onos (secondary) and Ruvox (melee: fist)
Starchart & Steel Path
  • New Deimos node: Armatus (Disruption)
  • Disruption QoL changes: demolisher marker shows up much more easily; red conduit now yellow
  • Omnia void fissures (can take any tier of relic in)
  • Steel Path Zariman & Cavia bounties
  • Steel Path incursion expansion: Zariman and Albrecht’s Laboratories now get their own 6th daily incursion
Albrecht's Laboratories tileset
  • New enemy: Gruzzling, drops lanthorns, echo vocas, common melee arcanes, and are an additional source of conduit activators on Armatus
  • Tileset expansion; includes new somachord tones
  • Netracell drop table changes (removed all the non-legendary melee arcanes & adjusted drop rates of remaining items)
  • Some enemy adjustments, including Rogue Bonewidows (which also applies to iso vaults)
Sanctum Anatomica
  • “Research Dante” store (Loid), which also includes riven transmuters and a new Simulacrum that lets you bump enemies an extra 25 levels
  • Weekly archon shard offering moved to Sanctum Anatomica (Bird3), no longer on Chipper
  • You can hug Fish, Bird, and Emo now.
Duviri Improvements
  • Top QoL changes: circuit progress now saves between rounds (!); you can leave the undercroft waiting area as long as the timer hasn't started
  • Circuit Assassination: Corrupted Jackal changes (nerf)
Cosmetics & Customization
  • Styanax Tonatiuh collection
  • Tennogen Unbound (6 things, including Sevagoth and Gyre skins)
  • New market bundles: Dante, Inaros cosmetics, voidshells (Banshee, Loki, Nekros), community glyphs, anniversary glyphs
  • Redliner emote
  • Customization for frames with invisibility abilities (under attachments > auxiliary attachments), lets you choose between classic transparent and just kind of an energy glow
  • Haztech & Smelter suits can now be worn by drifter
Frame Reworks & Changes
  • Inaros rework
  • Mirage Eclipse & Prism changes (no longer reliant on light)
  • Gara passive change (no longer reliant on light)
  • Nourish Helminth change (nerf)
  • Loki ability changes (decoy now scales; switch teleport no longer roots, and also gives a speed boost)
  • Yareli ability changes (no longer rooted when casting aquablades/riptide)
Upgrades
  • Archon shard expansion: Ascent Fusion (combine 3 of the same shard into a tauforged)
  • New warframe augment mods for Baruuk, Chroma, Citrine, Kullervo, Lavos, Loki, Nezha, Nidus, Styanax, Excal Umbra, and Yareli
    Click for augment list
  • Elusive Retribution (Baruuk - Elude): Every attack Baruuk Eludes increases his Melee Attack Speed and Melee Critical Damage by 5% up to 6 stacks. Stacks last 6s. (Hexis/Loca)
  • Guardian Armor (Chroma - Vex Armor): Chroma's Health takes 50% of damage dealt to allies within Affinity Range. Squad kills restore 5% of his Health over 3s and increases Vex Armor duration by 1s. (Suda/Perrin)
  • Recrystalize (Citrine - Crystallize): Enemies killed by crystalline growths stagger and spread the crystals to enemies within 16m. (Red Veil/Steel Merid)
  • Wrath of Ukko (Kullervo - Storm of Ukko): Wrathful Advance moves the storm of daggers to the teleportation location and increases its duration by 6s. (Loca/Steel Merid)
  • Valence Formation (Lavos - Passive): Upon Ability cast, applies the Ability Element as 200% Elemental Damage to your weapons with guaranteed Status for 20s. (Loka/Red Veil)
  • Damage Decoy (Loki - Decoy): Decoy can be cast on enemies. Enemies who attack that decoy receive 5 random Status Effects, and the reflected damage is increased by 350%. (Hexis/Red Veil)
  • Divine Retribution (Nezha - Divine Spears): When a speared enemy suffers from a Status Effect, the Status Effect spreads to all speared enemies. Spear explosions apply 1.5x Status Damage. (Suda/Steel Merid)
  • Parasitic Vitality (Nidus - Parasitic Link): Nidus and any ally he's bound to gain 4% Max Health per Mutation during Parasitic Link. (Steel Merid/Perrin)
  • Axios Javelineers (Styanax - Axios Javelin): A pair of Styanax Specters spawn to throw javelins, creating vortexes on impact. Impale an enemy to increase vortex duration by 5s. (Hexis/Loka)
  • Warrior’s Rest (Excalibur Umbra - Passive): Umbra's Ability Strength increases by 15% but he no longer fights independently alongside his Operator. (Hexis/Red Veil)
  • Loyal Merulina (Yareli - Merulina): You no longer ride Merulina. Instead, she follows her and casts Sea Snare on nearby enemies. 2s cooldown. (Suda/Loka)
New Player Path Improvements
  • Cephalon Simaris introduction improved
  • Mote Amp acquisition improved
  • Junction changes
  • Inbox messages more correctly mastery-rank locked
  • Railjack market bundle changes (removed some bundles, and added a new, better one for less plat; differences in plat will be refunded)
  • Quest changes (including reducing quest item build times to 10 sec)
Melee Attack Changes
  • Melee ground slam attack changes: only radial damage (max 50% falloff at edge), scales with mods
  • Melee finisher improvements (new vfx, more enemies can be finishered)
  • Auto-melee fixes (no longer will I get stuck perma-meleeing in circuit... probably)
UI QoL changes
  • New UI sorting categories for arcanes, captura, and orbiter deco
  • New fast travel menus for orbiter, relays, & dojo (same as gear button) (includes Baro!)
  • Upgrade screen changes (some nice little tweaks)
  • Warframe, weapon, And railjack stat UI rework (honestly it seems mostly the same in practice, but you can now see some extra handy stats if you've equipped mods that affect them)
  • Incarnon reticle improvements
Visual Updates
  • GI Volume Lighting updates (now applies to orbiter and some other places, as well as transparent parts on frames)
  • Kubrow fur updates
Other Additions, Changes, Fixes, etc.

Some highlights:

  • Sticky corners begone!
  • Applicable ammo pickups will charge tome alt-fire, instead of being useless for that weapon class
  • No more being locked out of companion pets when incubating; also imprint QoL#
you are viewing a single comment's thread
view the rest of the comments
[-] poke@sh.itjust.works 3 points 8 months ago

Also, for the unaware the new mode's reward cycle does not work on a rotation, you will consistently get pool c rewards after a few rounds as long as you defend enough nodes. Getting the dante blueprints and axi relics is relatively fast thanks to this.

this post was submitted on 27 Mar 2024
10 points (100.0% liked)

Warframe

2332 readers
19 users here now

dormi.zone community and fansite for the free-to-play third-person co-op action shooter, Warframe. The game is currently in open beta on PC, PlayStation 4 & 5, Xbox One & Series X/S, and Nintendo Switch.

Got a question for the /c/warframe mods? Send a message!

Strike System

We use a 3 strike system. Strikes are given for breaking the Golden Rule, Excessive Trolling Rule, repeated failure to credit artwork, or for continued spam after a warning. Upon the third strike, the offending user is banned from accessing dormi.zone.

Extreme offenses, including but not limited to wishing death on another user or extreme bigotry will result in an instant permanent ban from dormi.zone.

Rules on dormi.zone

The following rules apply to users registered on dormi.zone, as well as users from instances federated with dormi.zone who interact with our users and communities.

Posts, Comments & Private Messages

These rules apply to posts and comments within dormi.zone communities, as well as private messages that include users registered on dormi.zone.

Golden Rule

Do not be rude, condescending, hateful, or discriminatory.

Excessive Trolling Rule

Do not intentionally mislead or antagonize others or act contrarian.

Prohibited Content

Do not post any of the following:

Violating this rule will result in an instant ban from dormi.zone.

Ban Evasion Rule

Do not create an account to evade punishment or avoid restrictions.

Posts & Comments

These rules apply to posts and comments within dormi.zone communities.

Accusation Rule

You may only accuse another person's or organization's integrity, business practices, etc. if you have sufficient evidence.

Begging Rule

Do not beg for in-game items.

Link Obfuscation Rule

Do not obfuscate links using link shorteners like bit.ly.

Naming Rule

You must obscure other person's names or usernames in your posts and comments.

Real World Controversy

Do not introduce politics or other real-world controvery in your posts and comments.

Spoiler Formatting

When the sidebar of a community states that "Spoiler Formatting" is being enforced, the following rules apply for posts that involve lore/story spoilers:

Posts only

These rules apply only to posts within dormi.zone communities.

Context Rule

Posts with vague or no context or with little-to-no information are removed.

Expired Event Rule

Event posts are removed after the event (alert, invasion, etc.) is over.

Fluff Post Quality Rule

Meme posts must be 100% (or very close to it) Warframe content, even if it's modelled after an existing meme template.

Help Desk Rule

Posts that involve issues with your Warframe account are removed and referred to the official Warframe support desk.

Relevance Rule

Posts that are not directly related to the community they're posted in are removed. A clever title or text placed over an image are not enough.

Creative Content Rule

You must limit posts of your own creative content (Captura,art, videos, etc.) to twice a calendar week, starting on Sunday, with at least 24 hours in between.

Trading Rule

Posts that offer trades or exchanges of any kind are removed.

Recruitment Rule

Squad recruitment posts are removed and redirected to the pinned Squad Recruitment post.

founded 1 year ago
MODERATORS