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submitted 9 months ago by Goronmon@lemmy.world to c/games@lemmy.world
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[-] Sylvartas@lemmy.world 6 points 9 months ago

some activities being needlessly padded out to make you waste as much time as possible (learning alien words, going into derelict freighters to get upgrades)

And now I remember why I stopped playing the last time. All the things I wanted to do (mostly, getting cooler/better ships and capital ships, and getting better weapons) required grinding insane amounts of money. Plus getting the exact ship you wanted was extremely random (and grindy, because good luck finding the ship with the looks you want and a good rating) but it looks like this update addresses this at least...

[-] TwilightVulpine@lemmy.world 2 points 9 months ago

Getting money is pretty easy if you set up mines of rare resources. Give it some time and you'll have all the money you need.

[-] ICastFist@programming.dev 3 points 9 months ago

If you mean mining Active Indium, they nerfed the price hard some updates ago. Using Oxygen + Chlorine for infinite multiplication still works. Another easy-ish way to get money is with a huge plantation of cactus. There's a recipe that turns 200 into a gel that sells for 50k each.

[-] Sylvartas@lemmy.world 1 points 9 months ago

Hah, I think I figured out the cactus thing by myself right before I stopped playing. But I didn't have the motivation to make a big enough farm to really start racking up the big bucks

[-] Sylvartas@lemmy.world 2 points 9 months ago

Oh yeah I think I remember reading about that and going "that's a thing ?" And promptly realizing that none of my bases were on a planet where the profits would be worth the time investment

[-] TwilightVulpine@lemmy.world 2 points 9 months ago

The planets with big money kinda suck to make bases. They are usually the most hazardous ones. I basically only leave a landing pad and a portal besides the mining stuff to collect and take it to my main base from time to time.

this post was submitted on 27 Mar 2024
635 points (97.7% liked)

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