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Video games: A promising tool for anxiety and depression
(english.elpais.com)
This is a most excellent place for technology news and articles.
I imagine it certainly tries to select for people who aren’t artistic and instead heavily favors minds that are good at memorizing vast amounts of information and following rules, but no of course not. What destroys the capacity of medical professionals to make good educational or therapeutic games is the system they are operating under, the system that got them their degree, and enforces the structures of how they must operate in a medical system providing medical care.
The system is absolutely, categorically incapable of actually valuing what artists bring to the table and the more an artistic endeavor gets involved with this system the more it will have its innards scooped out and it’s soul crushed.
If we want video games for mental health, keep the medical system as far away as possible. The video game industry is already a dumpster fire it doesn’t need more people coming into the industry to call the shots who don’t have any expertise in creating art.
Good job ignoring all but one thing I said and then making an absolutely ludicrous claim about it.
Oh look, a licensed clinical psychiatrist who is also a game designer and who supports my point.
I assume you're going to ignore that too. Or claim that he's the only game designer who isn't also an artist somehow.