I recently played Hacknet, a hacking game published in 2015. That game talks a LOT about being tracked on the Internet, telling you to delete logs and some IP address data in file headers.
The game tells you to delete the logs on servers because computers can track all incoming requests, which can be a problem when you are doing nefarious actions and looking through confidentional infornation. Tracking who is accessing a computer/server and why has been a common practice, especially for buisnesses.
You also don't actually need to delete the logs while playing. There are only 1 or 2 minor moments where there is a consequence for not doing that, and in those cases a fork bomb is also needed (to prevent leaving a disconnect log).
The actual scary part of the game is (SPOILERS) a big tech company developing a massive 0-day exploit and wanting to monopolize the patch for it.
I recently played Hacknet, a hacking game published in 2015. That game talks a LOT about being tracked on the Internet, telling you to delete logs and some IP address data in file headers.
I think it's becoming reality.
The game tells you to delete the logs on servers because computers can track all incoming requests, which can be a problem when you are doing nefarious actions and looking through confidentional infornation. Tracking who is accessing a computer/server and why has been a common practice, especially for buisnesses.
You also don't actually need to delete the logs while playing. There are only 1 or 2 minor moments where there is a consequence for not doing that, and in those cases a fork bomb is also needed (to prevent leaving a disconnect log).
The actual scary part of the game is (SPOILERS) a big tech company developing a massive 0-day exploit and wanting to monopolize the patch for it.