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this post was submitted on 17 Apr 2024
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Do you have experience with it? Isn't RetroArch a frontend to another solutions? How does that play in iOS? Does it come with the other code compiled and bundled? How does it get around the fact that in iOS it can't just launch another executable for xyz?
I only use RetroArch on PC, so I don’t know how it works on iOS, but I will assume will be identical to the console versions, which already have all the cores included on the emulator (on PC they are downloaded individually).
I wouldn’t call it just a front end, it’s much more than that, and it has a great integration. Also the devs seem to focus a lot on the emulation accuracy.
According to this it as it currently stands you've to download all the core, compile than and bundle them with the App. This is very likely to pass the App Store checks depending on a few details.