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The Sega Dreamcast (lemmy.world)
submitted 7 months ago by Tekkip20@lemmy.world to c/games@lemmy.world

It is undeniable that the dreamcast was a solid machine that had good games and a sleek look, but was ultimately overshadowed by the goliath that is the PS2.

What do you guys think, how could the Dreamcast kept surviving? Should SEGA thought reeling back the Saturn?

It certainly was praised, but didn't get the chance it needed, personally I considered it to be a part of the prior gen (N64, PS1)

Let me know your thoughts!

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[-] Leate_Wonceslace@lemmy.dbzer0.com 6 points 7 months ago

The weirdest part about this to me, as a mathematician with limited programming experience, is the idea of using quadrilaterals instead of triangles. You can make any polygon out of triangles, but the same absolutely cannot be said of quadrilaterals. Why would anyone do that?

[-] Eccitaze@yiffit.net 4 points 7 months ago

I'm no game designer or coder so I'm just going off what I read on Wikipedia, but... Apparently the Saturn was a mostly 2D focused system, so it had a processor that could do warping and manipulation of sprites. So when it drew a "polygon" it was really drawing together a bunch of sprites and manipulating them.

...yeah.

this post was submitted on 19 Apr 2024
83 points (96.6% liked)

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