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submitted 7 months ago by Carighan@lemmy.world to c/games@lemmy.world

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[-] jettrscga@lemmy.world 9 points 7 months ago

I get that they're successful, and it'd be fantastic if this became the trend. But Battlefield and Call of Duty sell consistently with much less development effort and a lot lower risk of flopping.

It looks like Call of Duty is typically 3 year development cycles, and one took only 1.5 years. Baldur's Gate took 6 years.

this post was submitted on 27 Apr 2024
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