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[-] jjjalljs@ttrpg.network 46 points 2 years ago

Blades in the dark is such a monkey's paw for me. I'm happy people are playing something that's not dnd nor a close relative, but I don't actually like it very much.

It felt very downward spiral to me, which I do not like at all. I've got "and you'll never fully recover" enough in real life. The book (or maybe just a quick start pdf the guy in my old group gave us) was like "horrible things will happen to your character! They'll suffer and break! It's going to be fun" and I was like no thank you.

Also I didn't really like the group I played it with that much, so that didn't help.

[-] smeg@feddit.uk 19 points 2 years ago

It's fine to not want the dark tone, classic d&d heroic fantasy is much more of a feel-good vibe and there's nothing wrong with liking that. There are a lot of Forged in the Dark games (i.e. Blades hacks) with different themes, I imagine a load are much less dark!

[-] jjjalljs@ttrpg.network 9 points 2 years ago

Maybe! The way stress, harm, and trauma worked seemed to be pretty baked in, but I haven't done a lot of digging. You could probably make some hacks to allow easier recovery, but I've been happy with Fate instead.

[-] BirbSeed@lemmy.world 3 points 2 years ago

Ya several of the Forged in the Dark games change the way these mechanics work. They're great fun still.

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this post was submitted on 30 Apr 2024
161 points (92.1% liked)

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