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submitted 6 months ago by dannoffs@hexbear.net to c/games@hexbear.net

For me, if I ever hear "card-based" or "soulslike" I have absolutely no desire to play a game, no matter how many people reccomend it.

I'm also not a huge fan of modern "roguelikes" but I've sunk days into nethack and games like that.

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[-] buckykat@hexbear.net 15 points 6 months ago

Subnautica's standout feature compared to most survival crafting is that its world is actually designed rather than randomly generated.

this post was submitted on 06 May 2024
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