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Go vs Rust learning
(programming.dev)
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Terrible meme. Go is bad and you should feel bad
Go is like that abusive partner that gives you flowers and the next day makes you feel like shit. Then another day you go to an expensive restaurant and you tell yourself that maybe it's not so bad and they still care. And the cycle continues.
Rust is an autistic partner that sometimes struggles with telling you how much they care, is often overly pedantic about technical correctness and easily gets sidetracked by details, but with some genuine effort from both sides it's very much a workable relationship.
Yeah but Go has the best error handling paradigm of any programming language ever created:
Don't you just love doing that every 5 lines of code?
I actually reasonably like Go. It's simple and pragmatic but I fucking loathe its error handling. To me it just replicates one of the worst features of C
I do think Zig is better for this kind of thing.
The try keyword returns any error up; the if-unwrap works with what came out of a successful call. Normally you wouldn’t have both, of course.
do_thing would be defined as a union of an error (a distinct kind of type, so it can be reasoned about with try, catch and unwrapping) and the wrapped return value.
That syntax looks atrocious
Well, different floats for different boats I suppose.
I don't like the rust way either. But at least you can unwrap
With some sprinkle of libraries such as
anyhow
andthiserror
the Rust errors become actually pleasant to use. The vanilla way is indeed painful when you start handling more than one type of error at a time.Exactly this. Anyhow makes error handling in rust actually a joy. It's only something you need to consider if you're writing a library for others to use, and in that case, it's good that rust forces you to be very very explicit
Honestly, I do
It's not pretty, but it's uniform, obvious, and easy to understand.
go is good grug friend who chase away complexity demon by limit damage of big brain developer