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Why is Freelancer still the best?
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I don't think Everspace 2 is as expansive as Freelancer 2 was; for that time, that was a pretty big game.
E:D more than matches that but I think the problem is that its always-online massively multiplayer angle means that there's just no bones to build a strong single-player narrative and progression.
We can only dream of Freelancer 2
Everspace 1 & 2 are rogue-likes if I'm not mistaken? Which would explain why they aren't as large as Freelancer, since the game loop is supposed to be much shorter. I think a better comparison for Everspace would be Risk of Rain 2.
I think only Everspace 1 is a rouge-like. I just started playing Everspace 2 a few days ago and they seem to have removed the rogue-like game loop sadly.
Oh they switched genre? That's good to know. I liked Everspace 1 precisely because it was a rogue. I was considering picking up Everspace 2 during a sale but was not aware it's different, thanks.