18
submitted 5 months ago* (last edited 5 months ago) by CrackBurger@hexbear.net to c/games@hexbear.net

This is why I don’t condemn shield use because you still need to be cognizant of your stamina usage. Just because you blocked an attack, that attack you blocked took a chunk of stamina and also exposed the player to further vulnerability if they are attacked in succession. Movement and timing are as vitally important when using a shield in the same skillset of two handing or using no shield.

Parrying although requires correct timing to pull off which puts some vulnerability on the player because if a parry is timed wrong you can get hit but you also lose stamina on the hit, the timing is generally forgiving in all souls games and the only focus is really on understanding attack windows and nothing more. With that successful parry you trivialize the game by effectively taking advantage of the parry’s advantage which is being able to riposte the enemy for a large chunk of their health. Rinse and repeat until they are dead.

Parrying is a skill lacking technique which trivializes the games

you are viewing a single comment's thread
view the rest of the comments
[-] take_five_seconds@hexbear.net 7 points 5 months ago

and everyone agrees it’s a good game

now we both know that's definitely not true, i agree it is probably the "best" souls game but still.

this post was submitted on 29 May 2024
18 points (100.0% liked)

games

20525 readers
430 users here now

Tabletop, DnD, board games, and minecraft. Also Animal Crossing.

Rules

founded 4 years ago
MODERATORS