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Best way to start coding indie games?
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Godot is really lightweight and the scripting (gdscript) is similar to python. It can be a bit rough around the edges but is my go to when making small games.
The documentation is pretty good,but nowhere near as available as something like unity. If I can't find something in the docs,I've been using https://www.phind.com/ to generate a snippet which does a pretty good job of getting me going.
I'm by no means an expert,but if you have any questions feel free to reach out and I'll help if I can!