this post was submitted on 08 Jun 2024
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I dunno, maybe the Pathologic games or something like Outer Wilds. It's just so incredibly rare in the videogame business that people with real interest in the world and things other than videogames come together and are able to make a game like Disco Elysium on their own terms, which probably also explains why the studio imploded so fast after it released. It's simply not compatible with the industry. And really, even classic "rpgs with good writing" like Planescape Torment feel like pathetic nerd scribble in comparision. Disco Elysium really is the only game that I'd consider to actually have writing that'd stand up to actual literature.
That's a good point. All of my other examples, save maybe parts of Morrowind rely on visual or thematic storytelling over literary. Elden Ring sneaks it in via like...wierd correspondences between lighting and a statue you saw on the other side of the map 5 hours ago that combine to make a meditation on Hemingway.