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submitted 5 months ago by ylai@lemmy.ml to c/gaming@lemmy.ml
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[-] jjjalljs@ttrpg.network 1 points 5 months ago

I don't think that's especially common for roguelikes. I played a lot of crawl: stone soup and it was pretty common for folks to go for a win with every species, god, and class.

[-] anguo@lemmy.ca 1 points 5 months ago

I would still do that, to an extent. But not if I've stopped playing that game for months.

[-] jjjalljs@ttrpg.network 1 points 5 months ago

Out of curiosity, what about games that update? Crawl gets a new release like every six months where they often make big changes. New gods, species, other changes (like when they removed food, or added shapeshifting talismans)

[-] anguo@lemmy.ca 1 points 5 months ago

Hmmmm. Not sure I've been in that situation too often. But honestly, as a young parent, my gaming time is very limited. Even if there is an important update to a game I've played in the past, chances are I've got my eyes on another game I've been waiting to play instead.

this post was submitted on 07 Jun 2024
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