Would anyone join a vintage story server? I would probably do it by whitelist, and have a few mods installed.
For the unfamiliar Vintage Story is (to me) a sort of spiritual successor and awesome extension of the idea behind the Minecraft mod Terrafirmacraft
The mods I've been using that I remember are Better Ruins, DR Decor, Ceramos, medieval expansion, maybe a couple others... if I can get it working, I really want to add a sailboat mod.
For worldgen I want to make things interesting and do a hot climate or a cold climate... probably a hot climate. I like the idea of growing pineapples :D
Some gameplay concerns: I have heard that food rotting is a problem on multiplayer because of the passage of time with no players online? Could we set up the server to pause time when nobody's on? We could probably have one collective farm so that whoever's on can take care of it and just put the harvest in a basket for others to take as needed. Really, we could probably pool a lot of stuff and get something like a commune going. I would probably play around an hour a day until September at which point I would try to set aside a couple hours a week :)
Anyways, interested in other's ideas.
I am definitely interested. I've had an itch for a multiplayer semi realistic civbuilding game since I started playing in the stoneworks Minecraft server. I've searched everywhere but I've never encountered a Minecraft server that satisfied the itch. This doesn't necessarily seem like it will go in a civbuilding direction but it still might scratch the itch anyway.
I've tried hosting a vintage story server on an sbc before and I'm pretty sure I saw somewhere in the command line the game going something like "no players are online, stopping clock". I'm sure it wasn't worded anywhere near like that but you get the idea, the game could already be doing the stopping time when no one is online thing by default.
Sorry for the formatting, I'm on my phone while taking a shit